Dear Community!!
🎉 Atavism X.12 is Here! 🎉
We’re excited to announce the release of Atavism X.12, packed with powerful new features to make your development experience smoother, faster, and more flexible than ever!
🚀 What’s New in Atavism X.12
🔧 Atavism Manager (Unity Editor)
Combines all features of the old Atavism Editor + more.
New parameters from Login Scene → Scripts.
Searchable parameters by groups, names, tags, and values.
Scriptable Character Controller and Camera for easier modifications, especially across multiple instance scenes.
🎮 Client Enhancements
Define a default Character Controller & Camera for all instances, with per-instance overrides.
Easy-to-use presets: 3rd person, 3D, top-down, click-to-move, etc.
Simplified new scene setup – all objects are instantiated automatically from defined parameters.
Switch between UGUI and UI Toolkit effortlessly (UIs are now prefabs).
URP/HDRP package support with auto-configuration based on project settings.
⚔️ Server & Combat Improvements
Persistence Manager optimization: now clones objects before saving to the database.
Prevents server freezes and combat delays caused by database locks.
Performance improved by 600x–6000x – locks reduced from minutes to milliseconds!
📊 Stats System
Added ability to set a maximum value (cap) for base stats.
🕹️ Input Controller Update
Full support for the new Unity Input Controller (default in Unity 6).
Check out the full release notes here.
We hope you enjoy this version and the direction we’re heading together.
Download Now and elevate your development! Enjoy!