Atavism X OP Standard

Price: $499.00

With the Atavism MMORPG Engine, you can bring your game to life. A friendly interface along with documentation will guide you through all aspects of the Framework. Customizable built-in modules will allow you to create death and fear bringers races with brute force Orcs or Giants races or agile and fast skilled Elves. The most powerful day & night & weather system for Unity will make your game even more immerse. Your players will be amazed when they will experience transitions from sunny or warmly Summer full of flowers and beautiful colored areas to freezing their bones cold during a snowstorm..." Winter is coming", so group your players, build guilds, forge your own path with an economy like trading, resource gathering and crafting system. Give your players purpose by putting them on the path of right or wrong through the composition of quests and storylines. Test their strength and skills in PvP arenas and Solo or Group Instances. Create the most terrifying mobs which will put your game world into the darkness. Summon Heroes who can defeat them. Your imagination is the only boundary, you can achieve anything with Atavism.

Atavisms Features:

✔️Database system: Store your game data using the database engine.

✔️Instance: Create and set up new instances in your game which can be anything from Dungeons you want players to explore or even a different world in one MMO. You can also define private player instances, accessible only for an owner (player or guild).

✔️Accounts Management: Control all player accounts from this module and set different access ((normal, admin, ban).

✔️Mobs/NPCs: Create any mob template from a click of a button with stats and loot you want them to drop, then spawn these mobs in-game where ever you want in real-time. You can even spawn a dragon right in front of other players while they are standing next to you in-game.

✔️Loot Tables: Setup different loot tables and drop the chances of items for your mob templates.

✔️Factions: Use this module to easily set up your different factions in your game as well as what their standings are to one another.

✔️Quests: Create different types of Quests or chain of quests that can guide your players through your storyline.

✔️Dialogues: Create different dialogues for your NPCs. You can also use this system to allow multiple outcomes in the storyline depending on what a player chooses while speaking to an NPC.

✔️Items: Create all the items for your game with this, add different stats to items and functionality. Because of versatile design, you can attach over 30 different effects to the item which can be a different category of weapons, armors, consumables, materials, ammo and more.

✔️Socketing: Socketing System allows you to define types and amounts of sockets per type basis like runes, gems, etc.

✔️Enchanting: Enchanting System to let you level up your players items by defining profiles and levels of enchanting.

✔️Item Sets: Sets of the items define the set and its bonuses, and when you will equip them, bonuses will be added to your character.

✔️Auction House: Auction House, one of the biggest features of this release, allows you to find items by using search, filter by grade, class, race, and level, to finally purchase it from the auction.

✔️Skills: A fully featured skill system that allows you to open up skills when players level up with XP or level up their skill by using it like the old UO style gameplay. The choice is yours.

✔️Abilities: Create different abilities for your players that can get when they have a certain skill. They can use these abilities in a wide range of ways from combat to crafting to professions. Abilities define target type like single-player or area, dead or alive, range requirements, etc.

✔️Effects: Build your own effects for your game to make it unique like a melee-strike effect that deals with physical damage or a magic effect that heals your player. More than 20 effect types are possible to name a few: damage, restore, revive, stat change, stun, sleep, immune, dispel, teleport, mount, build an object, teachability, skill, and more.

✔️Coord Effects: Setup different animations, particles, and more to run on events such as play an attack animation and a particle when you use a striking ability.

✔️Stats System: Design any type of stat you want for your game with this module.

✔️Player Character Setup: Setup what races, stats, and classes you want your players to start with as well as where you want them to spawn and how you want starter characters to look like.

✔️Crafting System: Design Your crafting recipes up to 16 ingredients, set crafting skills required for the specific recipe along with crafting a station. Define different chances for a different result like 100% chances for a common sword, 50% chances for a magic sword, etc. Atavism supports grid-based crafting and crafting books with experience-based options.

✔️Arena System: Setup dedicated PvP instance for solo/group where victorious can be only one.

✔️Option Choices Module: Manage your dictionaries like types of weapons, armors, items, classes (currently there are 22 dictionaries in place).

✔️Game Settings Module: This allows you to set up the Atavism server to your needs (there are over 70 parameters which you can modify the size of a group, auto pickup resources, and more). More than 70 adjustable settings allow you to define and customize your server behavior.

✔️Merchant Tables: Define your NPC merchants their stock and refresh time.

✔️Currencies Module: Small but powerful module which allows you to define the whole kind of currencies for your players where they can be also automatically converted by changing for example 100 copper into 1 silver as a most common solution, but all are adjustable. It also gives you the ability to define one premium currency that is account-wide.

✔️Build Objects System: Define your building area, claim a right to some land, build houses, farms, portals, trading posts, shrines. Define stages and required elements for each stage. Players can attack, damage, repair, destroy, and loot buildings. This brings endless hours of fun for your players. 

✔️Damage Module: Define different types of damage and their resistances.

✔️Resource Nodes System: Define gatherable resources like a pile of rocks, plants, trees, fishing ponds and define rewards for gathering them.

✔️Instance Objects: Setup Interactive Objects like portals, Spawn Points, Water, Damage, Graveyards, and more.

✔️Integrations: This allows you to easily implement 3rd party packages like World Streamer, i2Localization, Master Audio AAA, World API, Enviro Sky & Weather.

✔️Weather System: Powerful module which gives your players immerse of a real-world with full day & night cycle including fully-featured weather conditions like rain and snow. Define your profiles in which month should be more snow, more rain or sunny weather and attach it to each instance and adjustable random algorithm gives you flexibility which you need.

✔️Pets Module: This allows you to not only define non-combat pets as a visual element in your game but also combat pets with an attitude like aggressive, defensive with a pet management panel in place to handle commands like attack or follow the master.

✔️Race system: This allows you to define not only race but its special attribute values, like Humans can be most balanced while Orcs or Giants can have more strength and less intelligence. They can have different starting and respawning locations.

✔️Class system: Define new classes and you can even set some classes special for the race like Orcs could never be good Archers or Rouges.

✔️Mailing System: This allows you to send messages, attach items or currency in-game.

✔️Mounts: Saddle the horse, tiger, or a dragon which can give additional speed or another attribute of your choice.

✔️Guilds: Create a guild, define roles with permissions, manage members list (roster), assign roles, promote/demote, handle the message of the day, and more.

✔️Grouping: Group your players for arenas, dungeons or just adventure in the world instances and complete more challenging quests. Promote leader or kick an unwanted player.

✔️Inventory: Manage your items and bags, expand your storage by in-game banker NPCs, or built chests or storehouses. Handle equipped items and their statistics with visually presented popups with item comparison.

✔️Chat: Different Channels like a whisper, group, guild, combat, instance-wide or worldwide as well as admin dedicated info channel along with linkable abilities and items with a popup on hovers like in most MMO games and resizeable chatbox allows you to handle messages with easy.

✔️Server Side NavMesh: Atavism NavMesh allows you to use the most advanced pathfinding system, including funneling and path optimization. Also, the NavMesh graph allows you to use the full 3d aggro range for Mobs and NPCs but also raycast Line of Sight based on it.

✔️Social: Friendslist and blacklist functionality.

✔️Minimap: Icons, Markers for quests, merchants, zoom in/out, and much more.

✔️Loading Screen: Smooth transition between scenes with defined images, hints and tips, progress bar, and more.

✔️Rankings: Present top players within certain groups like most killers, crafters, harvesters, and more.

✔️Achievements: Define various conditions like kill mobs, gear score, craft items, get experience, harvest, use abilities to get specific achievement and bonuses assigned for it.

✔️Talents: Define talent points, reset them, assign abilities and effects to make them active or passive.

✔️Bonus System: Define 18 different bonuses with values and percentages like experience loss after players death, experience from killing mobs, a chance for loot, a chance for enchanting, cost of enchanting, time of enchanting, a chance for socketing, and much more.

✔️Premium Account (VIP): Define tiers and levels with separate bonuses for each level.

✔️Player Shops: Sell your items using your player or spawned NPC.



OS: Linux 32bit or 64bit (tested on CentOS 7, Ubuntu 16.04 and Debian 8/9),
Java: 8,
DB: MySQL 5/8 / MariaDB

Unity: 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.3, 2021.1 Free or Pro to run Editor and client.

Basic knowledge of Unity.

Basic Knowledge of networking, like what is IP address, how to set it, and how to open ports on your firewall.

Package includes:
✔️Atavism X server software you can host wherever you want (unlimited active world server per license up to the CCU limit, up to 16 functional servers to split the workload if necessary, and unlimited proxy, world, combat, and mob servers). This brings unprecedented scalability to the table
✔️1000 CCU (Concurrent Users - players simultaneously connected to the server at the specific moment)
✔️Atavism Editor X for Unity (user-friendly graphical interface working inside Unity Game Engine)
✔️Atavism Standalone Editor X (user-friendly graphical interface working independently from the Game Engine)
✔️Full Atavism with Demo data and Demo Unity files similar as in Atavism Live Server Demo Setup
✔️Access to Atavism Plugin server code (AGIS), with coding knowledge it allows to modify and adjust server-side logic)
✔️180 days of free updates and patches (it can be extended further at any point in time)

Additional bonus assets:
✔️Enviro Sky&Weather System Limited Editon for Atavism
✔️Bomber Bug (game ready files from InfinityPBR)
✔️3 UMA armor sets: Plate, Leather, and Cloth
✔️UMA Orc Race
✔️UMA Orc Armor Set
✔️RPG & MMO UI 6
✔️A* Pathfinding Limited Edition for Atavism
✔️Dragon (game ready files from InfinityPBR)
✔️Horse Animset Pro (model and a few animations from Malbers to present mount options)

Integration with packages:
✔️World API
✔️Enviro Sky&Weather System
✔️TextMesh Pro
✔️Master Audio AAA
✔️World Streamer
✔️Postprocess Stack 2

After completed purchase, the product will be instantly automatically available to download in your Atavism Customer Portal Panel (APANEL)