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UMA (Unity Multipurpose Avatar) Integrated with Atavism

 

30 AUG 2013

 
  UMA Integration  
 

Click on the Image for the video demonstration of the UMA in a game state environment.

 
  NeoJac is pleased to announce of accomplishing a first with Unity, and that is of the integration of the UMA (Unity Multipurpose Avatar) procedural character generation system with a MMO platform (cough Atavism). The UMA provides developers with the ability of morphing and resizing of character avatars (currently human male and female) in a procedural method without the need of using multiple meshes.

The UMA is being developed by Fernando Ribeiro and more information can be found at the website:
http://fernandoribeirogames.wix.com/umabeta

 

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